The 2DS doesn't do anything crazy: There aren't any special gimmicks or
mind-blowing features that will send current handheld owners stampeding
to their wallet. It's a simple device that fills a gap in the market as
other companies' handheld hardware grows more complicated, more mature,
and more expensive.
At an enticing entry level price point of $130 it's a steal for the
chance to play the latest and greatest of the handheld world without
shilling out the premium 3DS ($170) and 3DS XL ($200) prices.
The 2DS sports a solid, single slate look.
So what are you missing out on? Three dimensions. The 2DS forgoes the
sometimes gimmicky, oftentimes enjoyable 3D feature in lieu of saving a
few bucks. It still has two 2D screens, with the bottom being touch
enabled, and the ability to play any 3DS, DS, or eShop game available.
Nintendo ditched the conveniently portable clam shell design for a
slate-like surface, devoid of any hinges. It's much less portable, not
being able to fit in an average-sized pocket, and leaves the dual
screens exposed to the hazards of a purse or backpack, so a case will be
a necessary accessory.
The design left a lot more room for my hands.
However, dropping the folding design does have some benefits. The unit
is solid, sturdy and an ergonomic upgrade for larger hands. The
previously flimsy-feeling shoulder buttons which crowded the base of the
3DS are now at the top corners of the unit. They felt much more durable
and comfortable with a wider, indented design. My hands could stretch
out across the unit, using all the real estate provided.
2D screen, 3D camera.
Interestingly enough, the 2DS has the same amount of cameras as its
older brothers. A single front-facing camera offers the culturally
relevant "selfie" shot while two rear-facing cameras allow for
stereoscopic 3D pictures and videos. Of course, you won't be able to see your work in all its glory. You'll have to transfer them to a separate 3D capable device via the included 4GB SD card.
The 2DS sports a single speaker (mono) instead of the stereo speakers
the 3DS has. Chances are, audiophiles aren't looking to the Nintendo
handhelds as the pinnacle of sound quality, but it is a small downgrade,
though stereo sound can still be achieved through headphones.
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