Samsung might have been letting its Galaxy S4 smartphone cheat in benchmark tests to score higher than rival devices.
Research conducted by Anandtech
on the Galaxy S4 has led to allegations that Samsung cheats on
benchmark tests, aka 'benchmark boosting'. The respected tech site found
that both the Exynos 5 and Qualcomm models of the Galaxy S4 allow the
clock speed of the CPU and GPU to increase for certain benchmark tests.
The
research discovered that for benchmarking apps AnTuTu, Quadrant and
GLBenchmark 2.5.1, the Galaxy S4 GPU (Exynos 5 model) clock speeds gets
boosted to 532MHz. "Running any games, even the most demanding titles,
returned a GPU frequency of 480MHz" confirmed Anandtech.
This
means that the benchmark scores often used in reviews of the Galaxy S4
could be seen as skewed and don't reflect the performance users will
actually see on a day-to-day basis.
Interestingly,
the later version of GLBenchmark which we now use at PC Advisor,
version 2.7, uses the lower clock speed. We don't use AnTuTu or Quadrant
either.
Anandtech also found that the CPU speed
for the Exynos 5 and Qualcomm models was being granted permission to
work harder than normal. This speed is available to all apps but it
appeared that the chip was forced to maximum power for the benchmarks.
It's unclear whether any of Samsung's other Galaxy smartphones or tablets have been given the same treatment.
Despite
these findings Samsung denies any allegations of cheating, stating that
the different clock speeds are both normal and necessary.
"Under
ordinary conditions, the Galaxy S4 has been designed to allow a maximum
GPU frequency of 533MHz. However, the maximum GPU frequency is lowered
to 480MHz for certain gaming apps that may cause an overload, when they
are used for a prolonged period of time in full-screen mode." Samsung
told CNET.
"Meanwhile,
a maximum GPU frequency of 533MHz is applicable for running apps that
are usually used in full-screen mode, such as the S Browser, gallery,
camera, video player, and certain benchmarking apps, which also demand
substantial performance.
"The maximum GPU
frequencies for the Galaxy S4 have been varied to provide optimal user
experience for our customers, and were not intended to improve certain
benchmark results."
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